I love this map though New Montreal was a nasty surprise my fist game.
I've played it a number of times and found it to a very tricky highly technical game each time.
I experimented with fog but found that the negatives make it far too easy to get in a fight with another player to early and both go down. I have yet to try light fog.
With no fog though this is a great board to play with experienced players. New players will have a hard time navigating the most effective way of reducing others bonuses but don't really bring the rest of the game down.
I like this a bit more than road warrior because I feel there are more good defensible areas.
I love the convoluted paths one can take to maximize the cross bonuses when attacking. I also like how the crosses make setting up a defense tricky because it's strength depends on where the attack comes from, making setting up a chokepoint non-trivial.
The hordes bonus was a nice touch as well and the areas in which 4 crosses touch proved interesting tactical points.
The lowest continent might be a bit over-powered though. I was able to control it, Palestine and a decent hordes bonus with only 5 border territories total.
I've played it a number of times and found it to a very tricky highly technical game each time.
I experimented with fog but found that the negatives make it far too easy to get in a fight with another player to early and both go down. I have yet to try light fog.
With no fog though this is a great board to play with experienced players. New players will have a hard time navigating the most effective way of reducing others bonuses but don't really bring the rest of the game down.
I like this a bit more than road warrior because I feel there are more good defensible areas.